Oblivion

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McMuffin

Uploaded by

McMuffin

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About this mod

This plugin for TES4:Oblivion adds a new set of Daedric armor, a sword, and a short quest to obtain them. The armor is a re-creation of Bethesda\'s distinctive Daedric design in TES3:Morrowind.

Requirements
Permissions and credits
Mirrors

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*****Please look here if you are having problems.*****
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Daedric Lord Armor version 1.10


by John Yerkes a.k.a. McMuffin

This plugin for TES4:Oblivion adds a new set of Daedric armor, a sword, and a short quest to obtain them. The armor is a re-creation of Bethesda's distinctive Daedric design in TES3:Morrowind. To begin the quest, go into the Strange Cottage found South of Fort Ash on the Black Road halfway to Chorrol.

Installation
Extract Daedric Lord Armor.ESP, Meshes, and Textures folders to your Oblivion\Data\ directory. Activate the plugin and play.

To use the optional Bound Armor plugin, activate Daedric Lord-Classic Bound Armor.esp, or merge into your Bashed Patch using Wrye Bash

Uninstallation
Deactivate the plugin .ESP(s) and remove all related files.


Issues/Incompatibility
-Minor clipping issues on some parts of the armor.
-Overhaul mods which change creature spawns sometimes cause more than the normal amount of Daedra to spawn.
-Companions will probably become confused. It is most likely best to leave them at home.
-Jackmix's Lich Mod, crash issue. The workaround is to change into human form in the Strange Cottage. Afterwards it should be safe to change into a Lich again.

Version History
1.0 -first public release
1.01-patch to remove pauldrons in first person view, thanks UQForgotten (not actually forgotten)
1.02-nifskope hack may improve performance(?) I cannot reproduce the lag problem, but this "may" solve it.
-remodeled Face of Inspiration
-removed "quest item" flag on Teleportation Index
-added 80% and 50% icons
1.10-added replacer plugin for Bound Armor, with new Face of Terror model
-fixed little holes in the cuirass

Permissions
This archive can be redistributed in unmodified form with this Readme intact.
Models and textures within can be re-used for plugins or modifications for TES4:Oblivion and similar games so long as they are distributed free of charge and I, John Yerkes a.k.a. McMuffin, am credited as the author of these assets.

Contact
send a PM to McMuffin on TESNexus

Credits/Thanks

-tools:
Blender.org
GIMP.org
niftools.sourceforge.net

-texture resources:
RedwoodTreeSprite
imageafter.com
mayang.com

-design:
The artists at Bethesda Softworks

-thanks:
Arty
Dremora King
Kaospade
Kewin
Shinigami
SidTheDark
TheTalkieToaster
UQForgotten

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