Oblivion

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Created by

Contureh

Uploaded by

contureh

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About this mod

Ever been playing for hours on end and all of a sudden the game crashes. Thinking that you\'ll just load up your last save, you realize it was made hours ago and all your progress has been lost. Well with this mod, you don\'t have to worry. It automatically saves in increments and doesn\'t overwrite or delete any of your original saves!

Permissions and credits
Mirrors
THIS REQUIRES OBSE v0017! Get it here: http://obse.silverlock.org/

For the Fallout equivalent (by Pronam): http://www.fallout3nexus.com/downloads/file.php?id=9864

Name: Fast Saver
Version: 1.0
Date: 4/6/2009
Category: Utilities
Requirements: Oblivion Patch 1.2.0.214, Oblivion Script Extender v0017 (OBSE)
Recommended: Oblivion Mod Manager
Author(s): Con-tur-eh
Source: http://www.tesnexus.com/downloads/file.php?id=23627
Forum: http://www.bethsoft.com/bgsforums/index.php?showtopic=975995

Description
===========
Ever been playing for hours on end and all of a sudden the game crashes. Thinking that you'll just load up your last save, you realize it was made hours ago and all your progress has been lost. Well with this mod, you don't have to worry. It automatically saves in increments and doesn't overwrite or delete any of your original saves!

Details
=======
This is safer than the autosave (packaged in Vanilla Oblivion) and overwriting your saves system because it won't get corrupted. No overwritten files, autosaves, or quicksaves. All of these can lead to save game corruption. This mod saves your games, organized by character name and numbered as well, in increments of 10 minutes. It doesn't overwrite the saves, so it avoids corruption. Originally it will save every 10 minutes but if you want to change the amount of time open the console and write this:
Set CTEFastSaver.Min to x
Substitute x for the number of minutes (not seconds!) you would like it to save at.
If the number of saves gets too large, delete ALL (back them up if you wish) of the Fast Saver saves, open the console and write this:
Set CTEFastSaver.Count to 0
If you don't delete all of the Fast Saver saves it will eventually catch up and begin to overwrite the saves.


Install
=======
1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to (install folder)\Oblivion\Data\
4. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file(s).

Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.
- CTEFastSaver.esp
- FastSaver ReadMe.txt

Incompatibility
===============
None
Please report any incompatibilities to me.

Known Issues or Bugs
====================
As it saves, you may experience a lag. It will only last a second and your game will continue.
If your character's name is very long it may cut off the end of the save name.
Please report any issues or bugs to me.

History
=======
1.0, 2009/6/4 - Initial release.

Contact
=======
You can find me on the official Elder Scrolls forums as 'Con-tur-eh'
You can find me on TESNexus as 'Contureh'

Credits
=======
Thanks to Bethesda for creating Oblivion.
Thanks to ScruggsyWuggsy the Ferret and Ssenkrad for helping me with string variables.
Thanks to the OBSE Team, for without them we wouldn't have this mod.
Thanks to LHammonds for the Readme Generator this file was based on.

Tools Used
==========
7-Zip - http://www.tesnexus.com/downloads/file.php?id=15579
Oblivion Script Extender (OBSE) - http://obse.silverlock.org/
TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp

Licensing/Legal
===============
You must contact me and obtain my permission before re-packaging any part of
this mod.