Oblivion
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Mod Name:
Maigrets Toc Toc the Raven Companion

Author:
Maigrets

Version:
One

DESCRIPTION:

Toc Toc is a raven companion and can be found in the graveyard behind the Chorrol Chapel. He will start to wander as soon as you enter the cell he's in, so he may be in or around the bushes at the back of the graveyard.

Activate to Follow or to Wait. He will do what's necessary without further intervention. A Summon spell will be given to you on first activating so if he gets stuck, (which will happen mainly on high staircases), you can call him to you.

He's modeled on the imp so will have some of the same animations. He acts like a bird except that he can't fly very high and mainly stays at player shoulder height (depending on the player's race of course). He will water walk (fly)like imps do and will easily keep up with you.

I've given him custom sounds which only occur when he attacks or is idle, but the levels may need adjusting. I play with headphones and I can hear it, but otherwise the sounds may mix with the game's ambient bird sounds.

He has offensive spells which he uses to great advantage. ie..paralyse for 5 seconds and drain health which might be unnecessary since he paralyses enemies before using the drain spell. I'm using Waalx Animals and Creatures and some of those beasts are pretty hard, so the 5 seconds paralyse isn't really that overpowered. However, I may at some stage look into adjusting it.

Toc Toc can easily be knocked down by bigger, stronger creatures and monsters even with his spells. I've given him a healing ability so he recovers a little faster. I've also given him Resist Magic and Poison 75% because I've found certain enchantments and poisons can have permanent bad effects on companions and since he is Essential it would require a reboot of the mod to fix it.

As I said above, he is also Essential so he can't die and also levels with the player. That can be changed in the CS if preferred, but I'm not going to do it.

He's player owned so he won't attack you or friends if you hit him, which is just as well otherwise you'd be paralysed. He also has the sneak component in his script as my other companions do.

Toc Toc also has an intelligence of 30 so he can follow through load doors and will open gates and normal doors because of this. There are some Main Quest areas he will not follow through as is the case with most companions as far as I know, so just summon as necessary.

I don't do the Main Quest any more and haven't tested Oblivion Gates, so if you're going into a Gate, make him wait before going in and then call him. Do the same upon exiting just to be sure. There shouldn't be a problem as it usually (or used to) affects companions with inventories and he doesn't have one. However, I don't use NPC companions so I don't know if this is still true.

New world spaces are fine as I use him and my other companions successfully by using the same method which also means shivering Isles.

GENERAL INFO:
Ravens are quite large birds so he is bigger than a common crow.

He's called Toc Toc because that's a sound ravens make when "talking" with each other, but I was unable to find a free sound effect to use for it.

You can change his name if you want in the CS or open the console in game, click on him and type -
setactorfullname "New Name" - The name must be in quotes if more than one word. Close the console and save. However, his name will remain the same in on screen messages and his Summon Spell. That can only be changed in his script.

SavageArtistry added a blood patch on his beak as well as giving him dark red eyes for the more evil effect.

REQUIREMENTS:
I have Shivering Isles installed but no assets from SI were used.
Oblivion must be patched to 1.2 however as I used this version of the CS to create my mod.

INSTALL:
Extract the 7Zip file to a temporary directory for best results. Move the meshes and texture folders plus the esp to your data folder. Check the esp in your data files menu or use your desired method eg OBMM and start your game.

UNINSTALL:
Remove the esp, meshes and textures from your Data folder. Your saves won't be affected. Just answer yes to the message regarding missing content next time you start your game.

COMPATIBILITY:
There should be no incompatibility with any other mods as far as I am aware unless another mod alters the Chorrol Graveyard. He flies, so even small changes, depending on what they are should be fine.

CREDITS and THANKS:
Waalx for permission to use his crow files.
SavageArtistry for adding the red eyes and blood on the beak.
Bethesda for creating Oblivion and the CS in the first place for us to use.
The CS Wiki and Bethsoft CS forum for various useful bits of information.

CONTACT INFORMATION:
My forum:
http://survivalinstinct.forumotion.com/

NOTE: Registration is required.

Email: [email protected]

PM here at Tesnexus except for tutorial support.  See below.

My Simple Creature Companion Tutorial can be found here:
http://survivalinstinct.forumotion.com/t24-my-simple-creature-companion-tutorial-for-t-e-s-oblivion

Supported only at the forum link above.  Sorry, registration is necessary to post.
Tutorial versions at other sites are not supported by me and are not up to date.

PERMISSIONS:
This mod must not be uploaded anywhere else for any reason whatsoever. No alterations except for personal use are permitted.

Translations are fine as long as I'm contacted first. Most of my companions have already been translated to other languages. I'd just like to know about it beforehand.

The resource files in this mod are not to be used without permission from Waalx.