Small Tool for managing OBGE\'s Shaders (de- / aktivate, add, remove).
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Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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This author has not provided any additional notes regarding file permissions
File credits
Icons by Everaldo Coelho (http://www.everaldo.com)
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OBGE Shader Manager is a small Tool for managing OBGE's Shaders. So you're able to Add, Delete, Aktivate & Deaktivate Shaders.
System Requirements: - Windows XP / Vista / 7 - .NET Framework 4.0 - Oblivion - OBGE (& OBSE)
Usage: - Extract the downloaded Archive to a directory of your choice and run "OBGE Shader Manager.exe". If you're using Windows Vista / 7, ou have to run OBGE Shader Manager as Administrator!!! - Select Oblivion's Shader Directory (Path to "Oblivion/Data/Shaders") - Check all Shaders you want to be activated and click in the "File" - Menu "Save", or just press CTRL+S
WARNING!: Do NOT(!) delete the "Settings.xml" file! OBGE Shader Manager stores the Oblivion Shader Path you selected in it.
The "Readme.txt", which is included too, is written in German, so please, if you can't understand German, read the manual above ;)