Oblivion

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Manks

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Manks

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About this mod

Converts all female armors in Mart\'s Monster Mod to fit to The Girl Next Door v2 body. Also adds female versions where none previously existed. Compatible w/TGND 2.1B and MMM 3.7b3 regular, Frans, and OOO.

Permissions and credits
======== TOP MATTER ========

TGND2 MMM Replacer v1.0.1
Assembled and tweaked by Manks


========= SUMMARY ==========

Converts all female armors in Mart's Monster Mod to fit to The Girl Next Door v2 body. Also adds female versions where none previously existed. Compatible w/TGND 2.1B and MMM 3.7b3 regular, Frans, and OOO.


======= REQUIREMENTS =======

The Girl Next Door Female Body and Clothing Replacer by Luchaire and Kalia, version 2.1b or greater (http://tes.nexusmods.com/downloads/file.php?id=30914).

Mart's Monster Mod 3.7b3 or greater (resources: http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=4226 esps: http://www.tesnexus.com/downloads/file.php?id=17784)

(Recommended) TGND2 Vanilla Armor Patch, version 1.0.2 or greater (http://tes.nexusmods.com/downloads/file.php?id=41811).


======= INSTALLATION =======

As MMM uses a BSA, installation doesn't matter so long as you can handle Archive Invalidation. Both Wyre Bash and OBMM do this for you.


BAIN
----------------------------

1. Drop the release archive into your BASH Installers Folder.

2. In Wyre Bash, go to the installers tab.

3. Click on the package name from the list. Under the sub-packages area, make sure "00 Core" is checked.

4. If desired, select the sub-package for less revealing armor.

5. Pick one of the folders that start with "1". MMM Standalone or MMM for Frans corresponds to whether or not you use "Mart's Monster Mod.esp" or "Mart's Monster Mod for Fran.esp". It is also the one you would use for FCOM. MMM for OOO goes with "Mart's Monster Mod for OOO.esp". If you want to use the MMM Hunting & Crafting addon, pick a relevant folder.

6. Right click the package name from the main installer list and select install.

7. (Optional) Run BOSS, or adjust the load order manually. Load after the main MMM esp and, if you're using it, optionally after MMM Hunting & Crafting.

8. (Optional) Rebuild your bashed patch.


OMOD
----------------------------

I don't use OBMM, so while the mod has OMOD conversion data available, I can't say exactly how it will work. Presumably, install like any other OMOD-ready mod. Install after OOO 1.33 or 1.34, and after TGND.


MANUAL
----------------------------

1. Extract the archive somewhere safe.

2. Drag the contents of "00 Core" into your oblivion/data directory.

3. If desired, follow that up by dragging the contents of 01 into the same place.

4. Pick the appropriate esp from the folders starting with "10". Drop that into your oblivion/data directory.

5. Sort and activate the esps, as in BAIN directions above. The conversion needs to be after MMM in your load order.

6. If necessary, handle archive invalidation. Instructions are at: (http://cs.elderscrolls.com/index.php/Oblivion_Mods_FAQ#Archive_Invalidation).


=== DETAILED DESCRIPTION ===

Converts all female Mart's Monster Mod armors/clothing to the TGND body type. The typical TGND treatment includes a slightly larger butt, bit of a tummy, thinner wrists, flatter chest, and smaller feet.

Since I don't use MMM yet, I can't say if I got them all. I converted everything in the meshes/armor folder, and everything that has an armor or clothing record in the esps, but there may be some humanoid creatures which could use converting. I did convert the golden saints.

As a graphics conversion, the esp should be safe to merge into your Bashed patch.

Finally, some of the armor sets were done rather hastily, as they were pick-and-mixes from vanilla sources. Some clipping might have been introduced as a result. Let me know and I'll take a look into resizing/reweighting.

Side notes:
All meshes have been optimized with PyFFI-py3k 2.2.0
The esps should be clean
Comments are always welcome


========= CHANGES ==========

Version 1.0.1 - 04/18/2012
Updated black panther cuirass with leather from vanilla armor patch 1.0.3, smoothing out the hips
For reasons that elude me, the "dyed fur" set in the original was made of leather with textures coming from the wrong article of clothing. Changed to fur, and uses the correct textures.
Updated arena outfits with latest from vanilla armor patch 1.0.3, slimming and straightening the waist/hips and deleting some extraneous flesh
Updated orcish pauldrons on relevant reaver cuirass to move about half way between other TGND armors and vanilla, reducing some deformations
Removed a bunch of invisible skin vertices from all reaver cuirasses and deleted some vestigial flaps
Corrected texture path on rusted legion gauntlets
Fixed ankles on quilted wizard robe
Swapped in female texture for black thief cuirass 2
Replaced werewolf crafted shirt with latest from vanilla patch 1.0.3, with smaller gaps and fewer invisible vertices
Integrated the Hunting & Crafting esp into the main esp as a choice at install
Added a set of less revealing/more practical, optional, armors
Several pieces had their "skin" material renamed, causing the flesh parts to appear incorrect in game.
Went through all the meshes with Nifskope and compared their properties to the originals. Hopefully synchronized them all.

Version 1.0.0 - 04/04/2012
initial release


====== REDISTRIBUTION ======

I managed to get this off using only bits of vanilla meshes and TGND basic body with no original content being repackaged. Consequently, redistribution is possible so long as you credit the original artists.

If you wish to redistribute something that uses a body-part mesh, cite the folks listed under "Body parts" in the credits. Otherwise, to redistribute any armors, cite those listed under "Armors" in the credits. Cite the MMM artists too, as there'd be nothing to redistribute without them.


======= TOOLS USED =========

Blender 2.49b
Nifskope 1.1.0-RC5
PyFFI 2.2.0
TES4Edit 3.0.15


========= CREDITS ==========

-------- MMM Armors --------

From what I can glean from the MMM readme:

Undead legion and elven - L@zarus
Ionis and yakueb - Imperial Legion and Regional Patrolling guard armors
Koldorn and Windsurfer - Rusty armor sets for undead
Demoncleaner - zombie armors
Demoncleaner - Wolf hide armor in crafting

I may have left an artist out. My apologies for that.


--- TGND Body and Meshes ---

All armors are retextures/mesh swaps from Vanilla, so this effort relies heavily on The Girl Next Door Female Body and Clothing Replacer and my own TGND2 Vanilla Armor Patch.

Body parts:

They derive from TGND by Luchaire and Kalia, assisted by Chingari, Sickleyield, Kristoffer, and Alt3rn1ty. Tracing the work way back, it originated with Exnem and Raiar and their Exnem and HGEC bodies.

The arms were inspired by Team Fantasy Figures by AcidRain, Corwyn, Daede, Kalikut, Oubliette, Robert, and SickleYield.

Robert's female feet were adapted by Luchaire. Credits: Robert, Drazius, Baron B, AmberAder, Edhildil, RomanAder, and Coronerra.


Vanilla meshes:

Primarily from TGND armor replacer, whose existence is due to Luchaire and Kalia but can be traced to EVE HGEC Eyecandy Variants Expansion (http://tes.nexusmods.com/downloads/file.php?id=24078). Project credits are Axil, Corepcmmp, Grhys, Gudwyn, MadCat221, Morphan, Lol9, Sm0ken1nfin8, Zinni, and xFrancis147.


And finally, Bethesda, for making all this possible.