Oblivion

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mhahn123

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mhahn123

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About this mod

A replacement/overhaul for all of the named vanilla ships. Gives each a unique look to better match their name and role in the game.

Permissions and credits
So the time has come to close up shop. I have migrated the files from this page over to the new page at AFK Mods. Files here are now archived, and comments are locked.

The current files and any future updates can be found HERE
 






             Improved Waterfront Ships




Ever get tired of seeing the same old ships everywhere you go in the game? Did you find it
odd that all of them were built with the same wood, using the same colors, and none were
really unique? I did too, and so decided to do something about it.

The purpose of this mod was too bring a little color and diversity into the ships of Cyrodiil.
While there are other ship mods which add new models and more ships, they still use plain
old vanilla textures. There are some very good texture replacers out there such as Qarls
Texture Pack and Grumblepunks Shipyard. The limitation is that you end up with a lot of
nice looking ships that still all use the same textures.

So I've tried to give each of the named vanilla ships a look which suits a) their name b) their
role in the game c) the description given by npcs in the game. They are each very unique, and
share not a single texture among them.


Details

This mod revamps the boring, washed out vanilla ships into something more fitting for their
respective roles in the game. Each of the ships has been fully retextured from stem to stern,
exterior and interior (although I have only done the main deck interiors). Mid and Lower decks
are currently a WIP as of this update, they will be finished at some point. Compatibility with
AWLS is also a WIP. 

This plugin has been tested with the quests in various stages of completion. All of the quests still
work exactly as they were intended to. There is only one note of caution to pass on.

If you install this after you have entered either Serpents Wake or Clarabella the doors will once
again be locked. This shouldn't really be a problem. You get a key for Serpents Wake at the start
of the quest. You should already have some lockpicking skill before attempting Clarabella as the
door is set at the highest lock level by default. At worst you may need a few more lock picks to
get back inside.

I hope you will have as much fun using this as I had creating it!


Locations

1. Imperial City Waterfront: Marie Elena is now the "damn fine ship" that First Mate Malvulis 
    brags about. She is dressed in richly colored hardwoods with engraved mahogany trim work.

2. Anvil Docks: The Sea Tub Clarabella is dirty and downtrodden. Her soiled decks, cracked wood,
    and peeling paint are almost as foul as the odor of sheep dung coming from within.

3. Anvil Docks: The Serpents Wake sports rich oak siding, beechwood timbers, and engraved ashwood 
    trim work.

4. Imperial City Waterfront: The Bloated Float is indeed the finest Floating Hotel in all of Cyrodiil. 
    She sports a vivid display of browns and green.

5. Panther River: The long lost wreck Emma May is decayed and verging on collapse. Risking a look 
    inside is not for the faint of heart. 


Requirements

Oblivion patched to 1.2.0416


Install

1. Extract to your Oblivion Data folder either manually or using the mod manager of your choice.

2. Set load order.

3. Play and enjoy!

There is an optional VWD folder available as a separate download. This is for the people who want
to see the new ships in the distance and to have them reflected in the water. Install the meshes and
textures from the "Optional VWD" folder into your Oblivion/data/meshes and Oblivion/Data/textures.
Then run TES4LODGen to generate the distant view in game.


Load Order

Suggest using BOSS to set load order. These files are already recognized.
Specific Load Order instructions are included with each read-me file as well. 


Compatibility

May conflict with other mods and patches which alter/relocate the named vanilla ships. Tested and
works fine with Better Cities. A compatibility patch is available as a separate download for Open
Cities Reborn. 

This mod CAN be used alongside ship texture replacers such as Grumblepunks with no ill effects.
All of my meshes and textures are unique so texture replacers WILL NOT override anything in this
package.


Credits

Bethesda                   - for Oblivion and the CS
Nifskope and Gimp    - for the tools that made this possible
Tes4Edit                    - for cleaning the inevitable dirt from my mods
LHammonds              - for the read-me generator this file was based on
Bond123                    - for the "Bonds Skyship" which inspired me to start down this path
Vorians                     - for the help with sorting out my door issues
Grumblepunk            - for allowing use of the Moretta textures
Deathless Aphrodite   - for allowing use of the Cybiades textures
Arthmoor                   - for use of his far nifs, and the tutorial which taught me to make my own
SkandarGraun            - for the "Nolda Renovated" mod which inspired the Bloated Float design.
Nephenee13              - for being so darn quick to respond every time I post a cry for help


Legal Stuff

Please do not upload these files to any other sites without my express consent. With the exception
of two, all of the textures used herein are my personal work, and they represent a significant
investment of my personal time. So if you wish to use any of them, you need to ask first. If you
wish to use the borrowed textures contained in this package, you will need to contact the authors
listed above for their permission.